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Post subject: CotW 5: Dmitri Borodin Posted: Oct 23, 2007 4:49 pm |
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Posts: 146 Allegiance: Loyalist Caste: Site Admin
Joined: Sep 24, 2007 1:03 pm
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 Group: 4 Capacity: 10 Caste: Vizier obf AUS CEL NEC QUI Independent: Once each combat, Dmitri may burn 1 blood to prevent all damage from the opposing minion's strike. Once each action, he may burn 1 blood to get +1 stealth. Blood cursed.
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Blooded Sand
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 23, 2007 5:07 pm |
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Posts: 728 Allegiance: Anarch Caste: Elder Silsila
Joined: Sep 26, 2007 3:40 am Location: Alamut
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Out Of The Box: Draught, Truth of Blood, Bounce options, and the ability to recycle burnt minions via Demonic possession. The specials are fairly strong, although burning a blood for an obf minions is maybe a it wasted. The ability to ignore non additional hitback is huge though, and can see this guy doing a very nice wall deck
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Jyhad
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 23, 2007 6:25 pm |
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Posts: 924 Allegiance: Laibon Caste: Sorcerer - Distinguished Master
Joined: Sep 26, 2007 3:56 am Location: Detroit 'Burbs
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Dmitri is a Star. That's all you need to know. He can have fun with various Necro tricks. More so than Qadir the only other Assamite that has the discipline. Whispering here and there, possessing this and that, feeling the chill of oblivion, picking up a chair to hades. Whatever you need. He can even play Trochomancy the new Auspex\Necro combo card. Speaking of the Auspex as mentioned he can bounce. But he can also do some other interesting things, such as Pulse or even wall up if you are so inclined. Then we get to combat and he's an Assamite, what can't he do. Oh and he can even prevent the initial hit back if any. Meaning he can take that Breathe of the Dragon, the Conflagaration or anything else of that nature.
_________________ By way of deception, thou shalt do war. --Mossad Motto The young can't teach the traditions to the old. --Yoruba Proverb We few, we happy few, we band of brothers. For he to-day that sheds his blood with me. Shall be my Brother. Henry V, Act IV, Scene iii
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finbury
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 23, 2007 6:50 pm |
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Posts: 39 Caste: Fida'i
Joined: Sep 26, 2007 3:05 pm
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Question: what's the best way to burn guys with Dmitri?
Obviously he wants to burn people. He can play Draught of the Soul (aka Sir Card Not Reprinted in This Starter) and Daemonic Possession, and has stealth, and is an Assamite. Burning folks is just a natural thing for him to want to do. But how? What's the best play for him?
I'd speculate that CEL/guns/taste of death might be workable, if difficult. It's permanent-based, at least. Runs into the standard "odd blood, no death for you" issue, but you can fix that with Exuding Blood or Blood Sweat. Seems to be a waste of his prevention ability though.
If Dmitri is a star, he's a blocking star; he has AUS and no multiaction disciplines, so the best way for you to get two uses out of him a turn is by blocking. However, he can play Quickened Sight, one of the best intercept cards in the game.
He's really the king of multidiscipline cards, being able to play: Quickened Sight Trochiomancy Truth in Blood Draught of the Soul Retain the Quick Blood Masque of Judas inferior Shadow Strike inferior
Most of those are pretty good cards. (Well, Trochiomancy is a poor man's Threats, but it's still good for a dude with no DEM/DOM/PRE - like Dmitri...)
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jeff_kuta
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 23, 2007 11:48 pm |
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Posts: 78 Allegiance: Antitribu Caste: Lower Rafiq
Joined: Sep 26, 2007 1:08 am
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I don't consider Dmitri to be a star. There are three vampires with AUS/CEL/QUI/obf in groups 4/5 (Massassi and Kabede Maru) and seven Assamites with Auspex (5 inf/2 SUP). That's a lot of Auspex!
The thing Assamites lack now is +strength. Joe gets the only unconditional version and Jamal is only good vs Camarilla. So we're going to have to work weapons (guns) or Quietus strikes (probably at range) in G4/5 for the time being.
Quicken Sight is great for this obviously, as is Selective Silence. Open Dossier, Resist Earth's Grasp, and Mercury's Arrow are all cards which supply maneuver capability from Lords of the Night. REG and MA also cost blood, so get those Retain the Quick Bloods and have a blast.
Demitri + Loss + inherent stealth is very strong. Pulse him up if you feel like risking him entirely.
Telepathic Counter + Nest of Eagle's can also go a long way if you want to be wallish with your Auspex. Really, there are lots of options. This guy is going to be big for clan Assamite.
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Jyhad
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 23, 2007 11:52 pm |
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Posts: 924 Allegiance: Laibon Caste: Sorcerer - Distinguished Master
Joined: Sep 26, 2007 3:56 am Location: Detroit 'Burbs
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Quote: Question: what's the best way to burn guys with Dmitri? He has multiple options outside of diablery. Unpreventable stuff from a distance until empty, then spit some agg. Unpreventable melee weapons until they suffer from agony. The rather popular WWS blur some talons. Could even use some Necromancy for anti-Fort combat. A bloody garrote deck would be possible but the other options are far better. It essentially comes done to the question of. Do you want close range or long range combat? If you go long. I'd go the Sweat to Death route. You can always taste back any blood you don't save via Retain the Quick Blood or a Path. We might worry from time to time when another cel deck is 'round. But other than that, we can prevent the Conflag, the Breath of the Dragon, a Gate or a well aimed car even. Don't even have to worry 'bout walk of flame. We can even have a secondary protection with Chill of Oblivion and use Whispers for recursion of needed\useful cards. I also agree with what Jeff said.
_________________ By way of deception, thou shalt do war. --Mossad Motto The young can't teach the traditions to the old. --Yoruba Proverb We few, we happy few, we band of brothers. For he to-day that sheds his blood with me. Shall be my Brother. Henry V, Act IV, Scene iii
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Merlin
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 24, 2007 10:22 am |
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Posts: 255 Allegiance: Anarch Caste: Sorcerer - Master
Joined: Sep 26, 2007 8:35 am Location: The Mountains of Madness
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jeff_kuta wrote: I don't consider Dmitri to be a star. There are three vampires with AUS/CEL/QUI/obf in groups 4/5 (Massassi and Kabede Maru) and seven Assamites with Auspex (5 inf/2 SUP). That's a lot of Auspex! It's not a bad crypt, tho it can be largish. My version of the new Smitespex crypt only has 2 Dmitri, since i want to get at least 3 minions out most games. I'm running a few AUS skillz and WoKR as well for backup. It works okay. jeff_kuta wrote: Demitri + Loss + inherent stealth is very strong. Pulse him up if you feel like risking him entirely. I've found inherent stealth to be strong regardless of cost. Morrow the Sage has won me a game on her permastealth before, and her special costs double. Perfectionist or Capitalist can minimalize this somewhat. jeff_kuta wrote: Telepathic Counter + Nest of Eagle's can also go a long way if you want to be wallish with your Auspex. Really, there are lots of options. This guy is going to be big for clan Assamite. Yeah, bleed reduction is getting more solid with Nest/T-Counter. That's a potential 5 bleed reduction with two cards. Drop in a few T-Mis and Major Boon, a couple Dummy Corporation, and you're pretty solid. I think: 2 Telepathic Misdirection 5-6 Telepathic Counter 5-6 Nest of Eagles 2 Dummy Corporation 2 Major Boon 4-6 untaps of choice (Black Sunrise being preferable for staying untapped after a failed block and reducing the bleed). ...is a pretty solid defensive package that runs 20-24 cards, doesn't allow stealth to cycle much, and will really slow down small-cap or ally-based bleed. It'll do okay against large-cap bleed as well. If your predator refuses to bleed you, you may have difficulty moving them cards, however. I find that if i'm moving forward with enough tenacity my predator just can't help himself. 
_________________ The simulacrum is never that which conceals truth - it is the truth which conceals that there is none. The simulacrum is true.
-Ecclesiastes
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Puska
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 24, 2007 2:15 pm |
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Posts: 34 Allegiance: Independent Caste: Fida'i
Joined: Sep 26, 2007 9:07 am Location: Turku, Finland
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He could be nice eye of hazimel star. something like thin blood+grapple+Scorpion's Touch/Dagon's Call/dead hand.
turn should go: flurry --> use build-in stealth if needed --> untap --> rush
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Marandamir
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 24, 2007 5:27 pm |
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Posts: 18 Allegiance: Independent Caste: Lower Fida'i
Joined: Sep 26, 2007 11:46 am
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Quote: Question: what's the best way to burn guys with Dmitri? Having built in prevent makes this guy pretty fearless in combat. I'd prolly utilize this special to go the close route to ignore the hitback. That opens up a few options with SatTF + cel or baal + garrote. If you got the path in play I'd roll with thin bloods too to help with S:CE and prevents with blood costs. Another route I found to be quite useful of late is Sacrificial Lamb. It's assamites answer to to the blood curse and with Dmitri's stealth special he's better equipped to pull it off. Stealth in to burn a dood in torpor and cash in his capacity in blood plus all his equip.... all with no blood hunt. It's a D action so it qualifies for trophies and also for draught as well.
_________________ Whatever doesn't kill you makes you stronger. Unless it cuts off your legs. Then it just makes you shorter.
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XZealot
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 24, 2007 7:43 pm |
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Posts: 49 Allegiance: Dispossessed Caste: Fida'i
Joined: Sep 26, 2007 2:34 am Location: Lafayette, LA
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scribe wrote:  Group: 4 Capacity: 10 Caste: Vizier obf AUS CEL NEC QUI Independent: Once each combat, Dmitri may burn 1 blood to prevent all damage from the opposing minion's strike. Once each action, he may burn 1 blood to get +1 stealth. Blood cursed. You could do a Mercy for Seth multistrike deck that catches them on the backside with a Foul Blood when they hunt. <edit> I just posted a deck based around this idea int the Assamite deck forum. It's called, "Dmitri's Merciful Glory". Mod Edit: Here's a link to it. viewtopic.php?f=13&t=257
_________________ Comments Welcome, Norman S. Brown, Jr XZealot Archon of the Swamp http://archonoftheswamp.tripod.com/
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Saalistaja
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 25, 2007 3:40 am |
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Posts: 585 Allegiance: Anarch Caste: Warrior - Elder Silsila
Joined: Sep 26, 2007 5:36 am Location: FI
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He has great special, innate inf. skin of steel! what Assamites need when up against real combat? prevent. that's a real treat.
I see a nice synergy with Truth of Blood and Trochomancy, block needs a discard of 2 random cards and as said before in target-strategy discussions <-that has also nice synergy with ToB.
Multiacting isn't easy for this bugger, but there's that Monster.
Lots of variation with this vampire, doesn't need to be a star vamp, but he has lot to offer on that part too.
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Oko
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 27, 2007 8:05 am |
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Posts: 174 Allegiance: Anarch Caste: Warrior - Rafiq
Joined: Sep 26, 2007 12:45 am Location: Finland, World, Milky way.
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While I don't think very highly of Dimitri, I think he suffers too greatly from "I'm a star", he can however be a serious blood / action denier. Scorpion's Touch followed by Mercy for Seth = bloodloss galore and actions to get rid of them. Both work as very effective anti-Imbued as well, which is very nice to have when in contact with them.
Ofcourse, any vampire able to play Draught of the soul out of the box is nice, but having blood curse on top of it, well.. Shameful. Kabede Maru in this aspect clearly outshines him, what with having access to aggravated hands and IG as well.
I hope to see someone come up with something innnovating concerning him, though I dont have my hopes up for it.
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Jyhad
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 28, 2007 4:32 am |
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Posts: 924 Allegiance: Laibon Caste: Sorcerer - Distinguished Master
Joined: Sep 26, 2007 3:56 am Location: Detroit 'Burbs
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Dimtri can burn vampires as well as any Assamite can. He can set to long, make you sweat to death with appropriate amounts of press, additionals and tastes. Not to mention the ability to get retain the quick blood at 2 stealth with his secondary special.
If you don't like that method of burning a vamp. There are options with the Assamites. With Dimtri you can even use Necromancy to your advantage. It's not necessary to make him a star. But there's also no reason not to take advantage of some cards. A couple chill of oblivion wouldn't hurt you. However at the same time with his main special are you really worried about agg? What it comes down to is what's best for the deck you want to build, if you want to build it in the first place.
_________________ By way of deception, thou shalt do war. --Mossad Motto The young can't teach the traditions to the old. --Yoruba Proverb We few, we happy few, we band of brothers. For he to-day that sheds his blood with me. Shall be my Brother. Henry V, Act IV, Scene iii
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Merlin
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 28, 2007 4:16 pm |
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Posts: 255 Allegiance: Anarch Caste: Sorcerer - Master
Joined: Sep 26, 2007 8:35 am Location: The Mountains of Madness
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Jyhad wrote: Dimtri can burn vampires as well as any Assamite can. Actually, he's blood cursed. And being able to take a cardless action against a vampire in torpor versus adding combat cards and agg-permanents to do multiple aggravated damage is a big difference. All the non-blood cursed Assamites can burn vampires "better" than Dmitri.
_________________ The simulacrum is never that which conceals truth - it is the truth which conceals that there is none. The simulacrum is true.
-Ecclesiastes
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Jyhad
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Post subject: Re: CotW 5: Dmitri Borodin Posted: Oct 28, 2007 5:05 pm |
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Posts: 924 Allegiance: Laibon Caste: Sorcerer - Distinguished Master
Joined: Sep 26, 2007 3:56 am Location: Detroit 'Burbs
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Quote: All the non-blood cursed Assamites can burn vampires "better" than Dmitri. But even the uncursed Assamites need combat cards or agg weapons to commit the act. As Vampires don't willingly go to torpor. Sure there are exceptions to that. But for the most part you need combat to get vampires in torpor.
_________________ By way of deception, thou shalt do war. --Mossad Motto The young can't teach the traditions to the old. --Yoruba Proverb We few, we happy few, we band of brothers. For he to-day that sheds his blood with me. Shall be my Brother. Henry V, Act IV, Scene iii
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